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What is Clicked?

  1. document.addEventListener('click', e => console.log(e.target))

Try that one in your console and then click on stuff. I use that frequently when debugging…

// dom // tricks // ui

Odd Gradient Notation

  1. // "Being clever is not clever"
  2. // -- Bjarne Stroustrup
  3. D = document
  4. ang = {
  5.   '|': 180,
  6.   '-': 90,
  7.   '\\': 135,
  8.   '/': 225
  9. }
  10.  
  11. box = def => {
  12.   def = def.split(/\s+/)
  13.   form = def.length
  14.   I = i => parseInt(def[i], 16)
  15.  
  16.   ;[,,, _=>{x = y = I(0); w = h = I(1); c = def[2]},
  17.     _=>{x = I(0), y = I(1); w = h = I(2);c = def[3]},
  18.     _=>{x = I(0); y = I(1); w = I(2); h = I(3); c = def[4]}
  19.   ][form]()
  20.  
  21.   c = c.split``
  22.  
  23.   ca = c[0]
  24.   ca = ca+ca+ca
  25.   cD = ang[c[1]]
  26.   cb = c[2]
  27.   cb = cb+cb+cb 
  28.  
  29.   D.body.appendChild(
  30.     D.createElement`div`
  31.   ).style = `
  32.     position: absolute; left: ${x}px; top: ${y}px;
  33.     width: ${w}px; height: ${h}px;
  34.     background: linear-gradient(${cD}deg, #${ca}, #${cb})
  35.   `
  36. }
  37.  
  38. const parse = prog => prog.trim()
  39.   .split(/\n+/m)
  40.   .map(line => box(line.trim()))
  41.  
  42. parse(`
  43.   0 64 0/f
  44.   64 64 0\\f
  45.   a0 f0 30 54 f\\0
  46.   0 6f 20 60 0-c
  47.   f 7f 20 60 0|c
  48.   1f 8f 30 30 c/0
  49. `)

Just playing around… odd micro-gradient notation:

  1. '0 64 0/f'
  2. // x=0 y=0 width=0x64 height=0x64
  3. // 0/f = gradient black to white top right to bottom left
  4.  
  5. '64 64 0\\f'
  6. // x=0 y=0 width=0x64 height=0x64
  7. // 0\\f = black to to white gradient top left to bottom right
  8.  
  9. '0 6f 20 60 0-c'
  10. // x=0 y=0x6f width=0x20 height=0x60
  11. // 0-c = gradient black to grey (#ccc) left to right
  12.  
  13. // etc... ( | ) is top to bottom grad
// css // dom // golfed // graphics // hacks // humor // regex // speed-coded

Martin Kleppe’s Golfed Blobs Quine

  1. <pre id=p style=background:#000><svg onload='setInterval(f=n=>
  2. {for(t++,o=i=1;i++<476;o+=i%30?([(f+"")[i%195],"o"][c=0|(h=v=>
  3. (M=Math).hypot(i/30-8+3*M.sin(t/8/v),i%30/2-7+4*M.cos(t/9/v)))
  4. (7)*h(9)*h(6)/52]||".").fontcolor(c?c>2:n):"\n");p.innerHTML=o},t=1)'>

Great golfed snippet from Martin Kleppe – can’t wait to fork it… 😀

This was updated a bit later to be even smaller:

  1. <body onload='setInterval(f=n=>{for(t++,o=i=1;i++<476;o+=i%30?([(f+f)[i],"o"][c=0|(h=v=>(M=Math).hypot(i/30-7+3*M.sin(t/8/v),i%30/2-7+4*M.cos(t/9/v)))(7)*h(9)*h(6)/52]||".").fontcolor(c?c>2:n):"\n");p.innerHTML=o},t=1)'bgcolor=X><pre id=p>
// dom // golfed // graphics // hacks // html // humor // javascript // math // strings // tricks

Bring Node to Top

  1. myEl.parentNode.appendChild(myEl);

This will make an element the top most of all of its siblings…

  1. document.body.innerHTML += `
  2. <div>
  3.   <button>one</button>
  4.   <button>two</button>
  5.   <button>three</button>
  6.   <button>four</button>
  7. </div>
  8. <style>
  9.   button { display: block; cursor: pointer; }
  10. </style>
  11. `;
  12. document.addEventListener('click', e => {
  13.   if (e.target.tagName === 'BUTTON') {
  14.     e.target.parentNode.appendChild(e.target);
  15.   }
  16. });

Clicking on any button will bring it to the top most position within its parent.

// dom // javascript // tricks // ui

Responsive Radial Gradient Animation

  1. function rect(x1, y1, x2, y2, col, blur=.1) {
  2.   const dx = x1 - x2;
  3.   const dy = y1 - y2;
  4.   const dist = Math.sqrt(dx * dx + dy * dy);
  5.   return `radial-gradient(circle at ${x1}% ${y1}%, ${col} 0, ${col} ${dist}%, transparent ${dist +
  6.     blur}%)`;
  7. }
  8.  
  9. const NUM = 8; 
  10.  
  11. let rects = [];
  12. const colors = ['rgba(0, 0, 0, 0.2)', 'white', 'black'];
  13.  
  14. let x = 0;
  15. let y = 0;
  16. let t = 8;
  17. function loop() { 
  18.   rects = [];
  19.  
  20.   for (let i = 0; i < NUM; i++) { 
  21.     x = 50 + 30 * Math.sin(t + i / 2);
  22.     y = 50 + 30 * Math.cos(t * 1.5 * i / 10);
  23.     rects.push(rect(x, y, x + 5, y + 5, 'rgba(255, 255, 255, 1)', 1));
  24.     rects.push(rect(x, y, x + 5, y + 5, 'rgba(0, 0, 0, 0.4)', 
  25.       8 + 6 * Math.cos(y / 10)));
  26.   }
  27.   t += .04;
  28.   document.body.style.backgroundImage = rects.join(', ');
  29.   window.requestAnimationFrame(loop);
  30. }
  31. loop()
  32.  
  33. document.body.innerHTML += `
  34.   <style>
  35.     body, html {
  36.       height: 100%;
  37.       background: #ccc;
  38.       margin: 0;
  39.       background-repeat: no-repeat;
  40.       width: 100%;
  41.     }
  42.   </style>
  43. `;

Animated variation on yesterdays post – many animating circles with no divs or canvas, just radial-gradients…

// animation // css // dom // graphics // hacks // javascript // math
snippet.zone ~ 2021-23 /// {s/z}